GSND6250 Project 2: Player Experience
Two stealth levels:
The experience we are trying to create for the player is one of tension that could compile into intensity. We designed levels based around tailing and stealth for the player to tail a target or navigate around patrols to make it to the end of the levels.
Status | Released |
Platforms | HTML5, Windows |
Authors | dshap, nabiloueida, Oliverflame, larryli |
Made with | Unity |
Tags | Stealth |
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